

BIG BANDIT NUCLEAR THRONE SPRITE SHEET UPDATE
This was patched in Update 99, but Big Bandit was given vulnerability frames where this behavior is emulated during his dash attacks.
BIG BANDIT NUCLEAR THRONE SPRITE SHEET FREE
They will fire more frequently and charge multiple times in a row if the player is near.Īdditionally, the amount of Big Bandits spawned increasing with the loop number also applies to when the player tries to open the portal to the Oasis.īig bandit's projectiles are dangerously fast, ideally keep moving when you are in his line of sight, as he will start shooting a hail of bullets in your direction and will keep shooting in that direction for several seconds regardless of whether you are already you moved from there, you can use this to your advantage, since you can also stay still while you shoot him, then you must calculate when he will start shooting, to move to one side and dodge the bullets, and you will have a free way to keep shooting him while he is busy shooting at nothing, it is best to do this at a point where you are neither too far away nor too close (However, doing that in its Loop Version is not effective at all and will only kill you.)Īlso, if you manage to hit him with a melee weapon as he charges at you, you can deal massive damage to him or even kill him instantly if you have a blunt weapon like a hammer,therefore you can try to goad it into charging you by taking cover and then attacking it with a melee weapon The loop versions of Big Bandit are more aggressive. Each Big Bandit spawns in a different location and they won't always spawn at the same time. Each loop adds two more (2, 4, 6, 8, and so on). On loop 1 there are two Big Bandits spawning in.

Looping the game increases the number of Big Bandits that you have to kill in 1-3.
